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hey! I'm nathan

23yo software engineer based in Riverside, CA

I build games and full-stack apps, with a focus on systems design and performance. coffee enjoyer ☕ and audio enthusiast 🎧

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  • G

    Gamespawn

    Projects and Workshops Lead

    • Led weekly engineering meetings for 10 Unity/C# programmers, assigning tasks and resolving blockers
    • Reviewed gameplay scripts from novice developers, improving class structure and component reuse
    • Created UML-style architecture diagrams to align programmers and designers on Unity/C# responsibilities
    • Standardized Git/GitHub workflows for branching, pull requests, code reviews, and sprint tracking
  • C

    College of the Desert

    Mathematics and Computer Science Tutor

    • Tutored 25+ CS students in DSA, C++, and Assembly, helping debug assignments involving pointers, recursion, memory, and low-level program behavior
    • Explained calculus, discrete math, and programming concepts to 50+ college students through 1:1 and small-group tutoring sessions
    • Helped students develop stronger problem-solving workflows by breaking down technical problems into algorithms, pseudocode, and testable steps

featured projects

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Heart's Bid

Heart's Bid

A 2D wave-based shooter oriented around scaling poker hand damage mechanics, rewarding a mixure of strategic planning and positioning

2D
C#
Unity
Cave Crusade

Cave Crusade

2D Dungeon Crawler with a focus on combat and exploration, built without a game engine

2D
C++
No Game Engine
SFML

recent posts

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